While we can expect the new SoCs to offer a good balance between performance and power consumption, just like M1, specifics are important. When Apple introduced its M1 Pro and M1 Max earlier this week, it did not demonstrate their performance in any specific workstation application, but focused on performance and power consumption in a host of programs and compared its CPU and GPU performance to that of other notebooks. But Apple's new integrated GPU cannot get close to performance levels offered by desktop discrete graphics cards, something that Apple needs for its Mac Pro workstations. The new M1 Max SoC can also compete very well against standalone mobile GPUs, namely the GeForce RTX 3060 and RTX 3080 (which seems strangely slow in this benchmark), in Premier Pro while consuming much less power. GPU ScoreĪdobe's Premiere Pro is one of those professional applications that can take advantage of GPU compute capabilities, so it is not surprising that the new MacBook Pro with its 32-cluster custom GPU with 4096 ALUs annihilates AMD's Radeon Pro 5500M used in previous-generation MacBook Pro workstations. We suspect that Apple's M1 Max outshines the competition in heavy CPU effects sequences, but falls behind in heavy GPU effects sequences, so it really depends on the exact workload whether the new MBPs provide a better experience than other platforms or cannot keep up with the rivals. It still makes a lot of sense because real-world workflows may require different types of effects. It is necessary to point out that PugetBench for Premiere Pro's Export workloads include heavy CPU effects and heavy GPU effects sequences, so overall score is somewhat mixed. The new MacBook Pro 16 clearly outperforms its predecessor in Export workloads, but is somewhat behind other high-end laptops and is drastically behind advanced desktops. Those who edit video will certainly appreciate Apple's M1 Max since based on PugetBench for Premiere Pro 0.95.1, the new MacBook Pro systems promise a very smooth experience that will be even better than that on beefy desktops. It turned out that this error was effecting multiple software. After Effects would get stuck on the splash screen, Dimension started to crash when opened and 3ds Max didn't even bother to do anything.Apple's M1 Max clearly has an excellent media playback engine that outperforms not only standalone mobile GPUs, but even Nvidia's top-of-the-range GeForce RTX 3090. But a solution none the less.īut then things really started hitting the fan. So to solve this I could unplug my second screen, open Dimension, let it load and then plug in the screen and start using it normally. I should also note my extra screens are plugged into a Dell D6000 Dock. This was solved by simply unplugging my external monitor from my laptop, which is an XPS 15in, running Windows. Adobe Dimensions grey screen when loading. I assumed these errors were being caused by hardware issues, (probably graphics card)ġ️⃣ Issue one. But things got deeper when both After Effects and Adobe Dimension started crashing on their opening splash screens and Autodesk 3ds Max just would not open. This post was originally to demonstrate a workaround to get Adobe Dimension to load after getting nothing except a grey screen instead of the viewport.
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